Scorching Ray

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Scorching Ray is a D&D 3.5 spell (Evocation) from PH. On class lists for Sorcerer (Level 2), Wizard (Level 2), Adept (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Effect
One or more rays
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes

You blast your enemies with fiery rays. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). Each ray requires a ranged touch attack to hit and deals 4d6 points of fire damage. The rays may be fired at the same or different targets, but all bolts must be aimed at targets within 30 feet of each other and fired simultaneously.