Scintillating Sphere

Spell Compendium (Sc)Updated Supplementals (3.5)

Scintillating Sphere is a D&D 3.5 spell (Evocation) from Sc. On class lists for Sorcerer (Level 3), Wizard (Level 3), Abjurer Variant (Level 3), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: Reflex half; Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S, M
Range
Long (400 ft. + 40 ft./level)
Area
20 ft. radius burst
Duration
Instantaneous
Saving Throw
Reflex half
Spell Resistance
Yes

You pinch the marble between your fingers and intone the spell. It flies from your fingers, trailing a smell of ozone, and grows into a ball of multicolored sparks that detonate in a burst of spherical lightning.

A scintillating sphere is a massive electrical discharge that deals 1d6 points of electricity damage per caster level (maximum 10d6) to every creature and unattended object within the area.

Material Component: A glass marble.