Scintillating Sphere
Scintillating Sphere is a D&D 3.5 spell (Evocation) from Sc. On class lists for Sorcerer (Level 3), Wizard (Level 3), Abjurer Variant (Level 3), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: Reflex half; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Long (400 ft. + 40 ft./level)
- Area
- 20 ft. radius burst
- Duration
- Instantaneous
- Saving Throw
- Reflex half
- Spell Resistance
- Yes
You pinch the marble between your fingers and intone the spell. It flies from your fingers, trailing a smell of ozone, and grows into a ball of multicolored sparks that detonate in a burst of spherical lightning.
A scintillating sphere is a massive electrical discharge that deals 1d6 points of electricity damage per caster level (maximum 10d6) to every creature and unattended object within the area.
Material Component: A glass marble.