Scale Weakening

Spell Compendium (Sc)Updated Supplementals (3.5)

Scale Weakening is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 minute/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Close (25 ft. + 5 ft./2 levels)
Effect
Ray
Duration
1 minute/level (D)
Saving Throw
None
Spell Resistance
Yes

As you cast this spell, the snakeskin vaporizes. A dull gray ray projects from your hand. Where the ray strikes, your foe’s skin seems brittle and more frail.

You must succeed on a ranged touch attack with the ray to strike a target. The subject’s natural armor bonus is reduced by 1 point per three caster levels (maximum reduction 5 points at 15th level). This spell can’t reduce a creature’s natural armor bonus to less than 0, nor does it have any effect on an enhancement bonus to natural armor (such as that granted by the barkskin spell).

Material Component: A shed snakeskin.