Scale Weakening
Scale Weakening is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 minute/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- Ray
- Duration
- 1 minute/level (D)
- Saving Throw
- None
- Spell Resistance
- Yes
As you cast this spell, the snakeskin vaporizes. A dull gray ray projects from your hand. Where the ray strikes, your foe’s skin seems brittle and more frail.
You must succeed on a ranged touch attack with the ray to strike a target. The subject’s natural armor bonus is reduced by 1 point per three caster levels (maximum reduction 5 points at 15th level). This spell can’t reduce a creature’s natural armor bonus to less than 0, nor does it have any effect on an enhancement bonus to natural armor (such as that granted by the barkskin spell).
Material Component: A shed snakeskin.