Returning Weapon

Races of the Wild (RW)Updated Supplementals (3.5)

Returning Weapon is a D&D 3.5 spell (Transmutation) from RW. On class lists for Assassin (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Touch; Saving throw: None (harmless); Duration: 1 round/level (D); Casting time: 1 swift action.

School
Transmutation
Casting Time
1 swift action
Components
V
Range
Touch
Target
One thrown weapon
Duration
1 round/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

The weapon targeted by this spell gains the ability to return to the hand of its thrower (as the returning special ability described on page 225 of the Dungeon Master’s Guide).