Repair Moderate Damage
Repair Moderate Damage is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One construct
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- Yes (harmless)
Your touch eliminates the wear and tear from the construct’s body.
This spell functions like repair light damage, except that you repair 2d8 points of damage +1 point per caster level (maximum +10) to a construct.