Repair Moderate Damage

Spell Compendium (Sc)Updated Supplementals (3.5)

Repair Moderate Damage is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One construct
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes (harmless)

Your touch eliminates the wear and tear from the construct’s body.

This spell functions like repair light damage, except that you repair 2d8 points of damage +1 point per caster level (maximum +10) to a construct.