Repair Light Damage

Complete Arcane (CAr)Updated Supplementals (3.5)

Repair Light Damage is a D&D 3.5 spell (Transmutation) from CAr. On class lists for Sorcerer (Level 1), Wizard (Level 1), Spellthief (Level 1), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One construct
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes (harmless)

When laying your hand upon a construct that has at least 1 hit point remaining, you transmute its structure to repair the damage it has taken. The spell repairs 1d8 points of damage +1 point per caster level (maximum +5).