Repair Light Damage

Eberron Campaign Setting (ECS)Eberron (3.5)
School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One construct
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes (harmless)

When laying your hands upon a construct that has at least 1 hit point remaining, or a living construct with —9 or more hit points, you transmute its structure to repair damage it has taken. The spell repairs 1d8 points of damage + 1 point per caster level (maximum +5).