Ray of Stupidity

Spell Compendium (Sc)Updated Supplementals (3.5)

Ray of Stupidity is a D&D 3.5 spell (Enchantment (Compulsion)) from Sc. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Enchantment (Compulsion)
Casting Time
1 standard action
Components
V, S, M
Range
Close (25 ft. + 5 ft./2 levels)
Effect
Ray
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes

A bright yellow beam bursts from your extended fingertips. The beam emits an "uh" sound, like someone trying to think of a word.

This ray clouds the mind of your enemy, damaging its intellect. You must succeed on a ranged touch attack with the ray to strike a target. A subject struck by the ray takes 1d4+1 points of Intelligence damage. If the target is a wizard, she might temporarily lose the ability to cast some or all of her spells if her Intelligence drops too low.

Material Component: A miniature cone-shaped hat.