Prying Eyes, Greater
Prying Eyes, Greater is a D&D 3.5 spell (Divination) from PH. On class lists for Sorcerer (Level 8), Wizard (Level 8), Sha'ir (Level 8), and others. Range or area: 1 mile; Saving throw: None; Duration: 1 hour/level (see text) (D); Casting time: 1 minute.
- School
- Divination
- Casting Time
- 1 minute
- Components
- V, S, M
- Range
- 1 mile
- Effect
- Ten or more levitating eyes
- Duration
- 1 hour/level (see text) (D)
- Saving Throw
- None
- Spell Resistance
- No
This spell functions like prying eyes, except that the eyes can see all things as they actually are, just as if they had true seeing with a range of 120 feet. Thus, they can navigate darkened areas at full normal speed. Also, a greater prying eye’s maximum Spot modifier is +25 instead of +15.