Protection from Spells

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Protection from Spells is a D&D 3.5 spell (Abjuration) from PH. On class lists for Sorcerer (Level 8), Wizard (Level 8), Sha'ir (Level 8), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, M, F
Range
Touch
Target
One creature/4 caster levels
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities (but not against supernatural and extraordinary abilities).

Material Component: A diamond of at least 500 gp value, which must be crushed and sprinkled over the targets.

Focus: One 1,000 gp diamond per creature to be granted the protection. Each subject must carry one such gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.