Protection from Arrows

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Protection from Arrows is a D&D 3.5 spell (Abjuration) from PH. On class lists for Sorcerer (Level 2), Wizard (Level 2), Wu Jen (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level or until discharged; Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, F
Range
Touch
Target
One creature
Duration
1 hour/level or until discharged
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

The warded creature gains resistance to ranged weapons. The subject gains damage reduction 10/magic against ranged weapons. (This spell doesn’t grant you the ability to damage creatures with similar damage reduction). Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged.

Focus: A piece of shell from a tortoise or a turtle.