Protection from Arrows
Protection from Arrows is a D&D 3.5 spell (Abjuration) from PH. On class lists for Sorcerer (Level 2), Wizard (Level 2), Wu Jen (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level or until discharged; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S, F
- Range
- Touch
- Target
- One creature
- Duration
- 1 hour/level or until discharged
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
The warded creature gains resistance to ranged weapons. The subject gains damage reduction 10/magic against ranged weapons. (This spell doesn’t grant you the ability to damage creatures with similar damage reduction). Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged.
Focus: A piece of shell from a tortoise or a turtle.