Power Word Maladroit

Races of the Dragon (RDr)Updated Supplementals (3.5)

Power Word Maladroit is a D&D 3.5 spell (Enchantment (Compulsion)) from RDr. On class lists for Sorcerer (Level 3), Wizard (Level 3), Spellthief (Level 3), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: See text; Casting time: 1 standard action.

School
Enchantment (Compulsion)
Casting Time
1 standard action
Components
V
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature with 75 HP or less
Duration
See text
Saving Throw
None
Spell Resistance
Yes

You speak a word to make your target ungainly and awkward.

You utter a single word of power that instantly causes one creature of your choice to become clumsier, dealing 2 points of damage to its Dexterity, whether the creature can hear the word or not. The specific effect and duration of the spell depend on the target’s current hit point total, as shown below. Any creature that currently has 75 or more hit points is unaffected by power word maladroit.

Hit Points Effect/Duration
25 or less The Dexterity damage is ability drain instead
26-50 Dexterity damage lasts 1d4+1 minutes
51-75 Dexterity damage lasts 1d4+1 rounds