Parching Touch

Sandstorm (Sa)Supplementals (3.5)
School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One living creature/caster level
Duration
Instantaneous
Saving Throw
Fortitude partial (see text)
Spell Resistance
Yes

Your hand glows with a dull, ruby light, and your touch drains moisture from the body of a living creature, dealing 1d6 points of dessication damage.
A plant or elemental of the water subtype instead takes 1d8 points of dessication damage.
A touched creature also takes 1 point of Constitution damage and is dehydrated unless it makes a successful Fortitude saving throw.
You can use this melee touch attack up to once per caster level.