Nightstalker's Transformation

Complete Adventurer (CAd)Updated Supplementals (3.5)

Nightstalker's Transformation is a D&D 3.5 spell (Transmutation) from CAd. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Personal
Target
The caster
Duration
1 round/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You become a stealthy and dangerous combatant. Your mind-set changes so that you relish stealth, deception, and surprise attacks over magical assaults.

You gain a +4 enhancement bonus to Dexterity, a +3 luck bonus to Armor Class, a +5 luck bonus on Reflex saving throws, a +5 competence bonus on Spot, Listen, Hide, and Move Silently checks, and proficiency with all simple weapons plus the hand crossbow, rapier, sap, shortbow, and short sword. You also gain the cat’s grace, which you drink (and whose effects are subsumed by the spell effects).