Mystic Shield

Anauroch: The Empire of Shade (A:TEoS)Updated Forgotten Realms (3.5)

Mystic Shield is a D&D 3.5 spell (Abjuration) from A:TEoS. On class lists for Sorcerer (Level 8), Wizard (Level 8), Abjurer Variant (Level 8), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 round/level (D); Casting time: 1 round.

School
Abjuration
Casting Time
1 round
Components
V, S, M
Range
Touch
Target
One creature
Duration
1 round/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

With the casting of your spell, you feel a presence about you, warding off the spells of other caster.

This spell creates an invisible aura around the recepient that moves with that individual. It prevents all spells and spell-like abilities of 6th level or lower from affecting the recipient. The protected individual can cast spells normally, even on himself. Magic items and spells that summon items to the caster such as Leomund’s secret chest and Drawmij’s instant summons likewise function normally.

A mystic shield also negates the enhancement bonuses and special properties of magic weapons used against the target.

Material Component: A stone, a drop of blood, a tear from caster’s eye, and a clear gem stone worth at least 400 gp.