Mind Poison

Spell Compendium (Sc)Updated Supplementals (3.5)

Mind Poison is a D&D 3.5 spell (Necromancy) from Sc. On class lists for Sorcerer (Level 3), Wizard (Level 3), Abjurer Variant (Level 3), and others. Range or area: Touch; Saving throw: Fortitude negates (see text); Duration: Instantaneous (see text); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One living creature
Duration
Instantaneous (see text)
Saving Throw
Fortitude negates (see text)
Spell Resistance
Yes

You spit on your fingers and whip your hand in a snakelike motion, imbuing it with poisoning magic.

You infect the subject with a poison that saps willpower, dealing 1d10 points of Wisdom damage immediately and another 1d10 points of Wisdom damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Int or Cha modifier, for wizards or sorcerers, respectively).

Material Component: A piece of a toadstool.