Mechanus Mind
Mechanus Mind is a D&D 3.5 spell (Enchantment (Compulsion)) from PlH. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Touch; Saving throw: Fortitude negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature
- Duration
- 1 minute/level
- Saving Throw
- Fortitude negates (harmless)
- Spell Resistance
- Yes (harmless)
Like entities that inhabit the plane of Mechanus, the subject of Mechanus mind temporarily becomes a being of focused order.
The subject gains a +4 bonus on Will saving throws to resist mind-affecting spells.
While in the grip of Mechanus mind, the subject also becomes more analytical and less emotional.
The subject gains a +2 bonus on all Intelligence-based checks, but takes a -2 penalty on Charisma-based checks.