Teleport, Mass

Tome and Blood: A Guidebook to Wizards and Sorcerers (TB)Updated Supplementals (3.0)

Teleport, Mass is a D&D 3.5 spell (Transmutation (Teleportation)) from TB. On class lists for Sorcerer (Level 7), Wizard (Level 7), Abjurer Variant (Level 7), and others. Range or area: Personal and touch; Saving throw: None and Will negates (object); Duration: Instantaneous; Casting time: 1 full round.

School
Transmutation (Teleportation)
Casting Time
1 full round
Components
V, S
Range
Personal and touch
Target
One or more objects or willing creatures weighing up to 100 lb./caster level
Duration
Instantaneous
Saving Throw
None and Will negates (object)
Spell Resistance
No and Yes (object)

As teleport, except as noted above.
You do not have to teleport yourself when you cast a mass teleport spell.