Locate City

Races of Destiny (RD)Updated Supplementals (3.5)

Locate City is a D&D 3.5 spell (Divination) from RD. On class lists for Bard (Level 1), Ranger (Level 1), Sorcerer (Level 1), and others. Range or area: 10 miles/level; Saving throw: None (harmless); Duration: Instantaneous; Casting time: 1 full round.

School
Divination
Casting Time
1 full round
Components
V
Range
10 miles/level
Area
10 miles/caster level radius circle centered on the caster
Duration
Instantaneous
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You sense the distance and direction to the nearest community of a minimum size designated by you at the time of casting.
For instance, you could choose to find the nearest community at least as large as a village, or you could choose to locate only the nearest metropolis.
This spell measures the distance to the "nearest"
community as the minimum distance one would have to travel to reach the city without moving through solid objects.
Thus, a caster on the surface isn’t likely to locate a subterranean city half a mile beneath his feet, even if the next closest community is 5 miles away overland.