Lingering Flames

Complete Mage (CM)Updated Supplementals (3.5)

Lingering Flames is a D&D 3.5 spell (Evocation) from CM. On class lists for Sorcerer (Level 6), Wizard (Level 6), Wu Jen (Level 6), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Reflex half; Duration: 3 rounds; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S, M
Range
Medium (100 ft. + 10 ft./level)
Area
20 ft. radius spread
Duration
3 rounds
Saving Throw
Reflex half
Spell Resistance
Yes

A burst of flame erupts before you, raising the temperature of the area to scorching levels.

This spell functions like fireball, except that the area remains filled with fire for the spell’s entire duration. Any creature within or entering the area takes 1d6 points of fire damage per caster level (maximum 15d6); a successful Reflex save halves this damage.

Material Component: A pinch of sulfur and a length of copper wire.