Ironguts

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Ironguts is a D&D 3.5 spell (Abjuration) from Mag. On class lists for Sorcerer (Level 1), Wizard (Level 1), Spellthief (Level 1), and others. Range or area: Touch; Saving throw: Will negates; Duration: 10 minutes/level; Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
10 minutes/level
Saving Throw
Will negates
Spell Resistance
Yes

You make a creature more able to fight the effects of poison.
The target gains a +4 circumstance bonus on Fortitude saves against all kinds of poisons, whether injury, contact, ingestion, or inhalation is the source of the poison.
Material Component: A vial containing the diluted poison of four different creatures.