Invisibility, Greater

Player's Handbook v.3.5 (PH)Core (3.5)
School
Illusion (Glamer)
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
The caster or creature
Duration
1 round/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless) or Yes (harmless, object)

This spell functions like invisibility, except that it doesn’t end if the subject attacks.