Increase Virulence
Increase Virulence is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Assassin (Level 2), Bard (Level 2), Blackguard (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: 1 minute/level; Casting time: 1 minute.
- School
- Transmutation
- Casting Time
- 1 minute
- Components
- V, S, M
- Range
- Touch
- Target
- One vial of poison or creature
- Duration
- 1 minute/level
- Saving Throw
- None
- Spell Resistance
- No
Ribbons of green and black energy engulf your hand and pass into the vial or creature you touch.
You make the poison in a vial or a creature more lethal.
The DCs for all saving throws against the poison increase by 2.
Material Component: Licorice root.