Incite Riot

Player's Handbook II (PH2)Updated Supplementals (3.5)

Incite Riot is a D&D 3.5 spell (Enchantment) from PH2. On class lists for Bard (Level 5), Beguiler (Level 5), Sorcerer (Level 5), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 1 round; Casting time: 1 standard action.

School
Enchantment
Casting Time
1 standard action
Components
V
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature/caster level within 30 ft. of each other
Duration
1 round
Saving Throw
Will negates
Spell Resistance
Yes

You sow discord among your enemies, spurring them to physical violence.
Each creature that fails its saving throw attacks the nearest creature on its next turn, whether friend or foe.
An affected creature attacks with whatever weapon is in hand, or with natural weapons.
An unarmed creature attacks with an unarmed strike.
An affected creature not already adjacent to another creature will move or (if possible) charge the nearest creature; if the nearest creature is not within range of a charge, the subject moves toward the nearest creature along the most efficient route.