Ice Dagger

Spell Compendium (Sc)Updated Supplementals (3.5)

Ice Dagger is a D&D 3.5 spell (Evocation) from Sc. On class lists for Sorcerer (Level 1), Wizard (Level 1), Abjurer Variant (Level 1), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S, M
Range
Close (25 ft. + 5 ft./2 levels)
Effect
Dagger of ice
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes

The melted ice cupped in your palm crystallizes into a dagger-like shard of ice that then flies at your foe, exploding into a ball of icy fragments at its feet.

The ice dagger created by this spell launches itself at a target. Treat the attack as a thrown splash weapon (PH 158) that requires a ranged touch attack to hit. The ice dagger deals 1d4 points of cold damage to the target per caster level (maximum 5d4), and splash damage of 1 point of cold damage to adjacent creatures.

Material Component: A few drops of water made from melted ice.