Hidden Ward

Magic of Eberron (MoE)Updated Eberron (3.5)

Hidden Ward is a D&D 3.5 spell (Illusion (Glamer)) from MoE. On class lists for Bard (Level 1), Sorcerer (Level 1), Wizard (Level 1), and others. Range or area: Touch; Saving throw: None; Duration: 1 day (see text); Casting time: 10 minutes.

School
Illusion (Glamer)
Casting Time
10 minutes
Components
V, S, M
Range
Touch
Target
One object
Duration
1 day (see text)
Saving Throw
None
Spell Resistance
No

This spell helps disguise the presence of any spells (including glyph of warding) that have been cast upon the target object. If detect magic or a similar effect is used to detect the presence of magical auras on the object, the caster must succeed on a caster level check (DC 10 + your caster level) to find any magical auras that are the result of active spells. (The DM should make this roll in secret to prevent subicion by the players.) A single successful check will reveal both the hidden ward and the spells it hides.

In addition, casting this spell on a magic trap (such as a fire trap spell cast on an object) increases the Search DC to find the trap by one-half you caster level (maximum +5). This spell cannot be used to conceal nonmagical traps, nor does it hide the magical properties of an item that aren’t dependent on active spells (such as the magic aura of a +1 longsword).

Special: When cast by a character with any Mark of Warding dragonmark, or with the Favored in House feat (Kundarak), the duration increases to one day per level.

Material Component: Lead shavings and powdered diamond worth 100 gp.