Heroism, Greater
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature
- Duration
- 1 minute/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
This spell functions like heroism, except the creature gains a +4 morale bonus on attack rolls, saves, and skill checks, immunity to fear effects, and temporary hit points equal to your caster level (maximum 20).