Heat Leech
Heat Leech is a D&D 3.5 spell (Necromancy) from Fr. On class lists for Sorcerer (Level 2), Wizard (Level 2), Abjurer Variant (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates (see text); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature
- Duration
- 1 round/level
- Saving Throw
- Fortitude negates (see text)
- Spell Resistance
- Yes
You plant a tiny sphere of intense cold in the body of a living creature.
On each round on your turn (including the round during which you cast the spell), the target must succeed on a Fortitude saving throw or take 1d8 points of cold damage.
Material Component: A leech and a pinch of snow.