Handfire
Handfire is a D&D 3.5 spell (Evocation) from Mag. On class lists for Cleric (Level 1), Druid (Level 1), Harper Scout (Level 1), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- Yes
You surround your hand with winking motes of light resembling a cluster of constantly renewed sparks.
The lights are any color you choose, but cannot be changed once the spell is cast.
The handfire provides illumination equal to a candle but provides no heat, nor can it ignite objects.
The handfire can be used as a melee touch attack up to one time per level.
If a living creature is struck, it deals 1d4 points of damage +1 point/level (maximum +5).
Against undead, the handfire deals 1d6 points of damage +1 point/level (maximum +5).
It has no effect on targets that are neither living nor undead (such as constructs).