Guided Shot

Complete Adventurer (CAd)Updated Supplementals (3.5)

Guided Shot is a D&D 3.5 spell (Divination) from CAd. On class lists for Ranger (Level 1), Sorcerer (Level 1), Wizard (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round; Casting time: 1 swift action.

School
Divination
Casting Time
1 swift action
Components
V
Range
Personal
Target
The caster
Duration
1 round
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You use magical energy to briefly focus your mind and body on making a perfect shot. While this spell is in effect, your ranged attacks do not take a penalty due to distance.

In addition, while this spell is in effect, your ranged attacks ignore the AC bonus granted to targets by anything less than total cover.

This spell does not provide any ability to exceed the maximum range of the weapon with which you are attacking, nor does it confer any ability to attack targets protected by total cover.