Ghorus Toth's Metal Melt

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Ghorus Toth's Metal Melt is a D&D 3.5 spell (Transmutation) from Mag. On class lists for Sorcerer (Level 4), Wizard (Level 4), Spellthief (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (object); Duration: 1 round; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Close (25 ft. + 5 ft./2 levels)
Target
One metal object weighing up to 5 lb./caster level
Duration
1 round
Saving Throw
Will negates (object)
Spell Resistance
Yes (object)

You alter the physical properties of a metal object so that it runs like water.
The melted metal does not change temperature but flows as a liquid for 1 round and then returns to its normal solid state, usually in a form resembling a puddle.
If the object is a magic item, this renders it broken and nonfunctional, although a character with the appropriate item creation feat can repair it.
Material Component: A drop of mercury in a vial.