Freezing Glance

Frostburn (Fr)Updated Supplementals (3.5)

Freezing Glance is a D&D 3.5 spell (Enchantment) from Fr. On class lists for Sorcerer (Level 6), Wizard (Level 6), Abjurer Variant (Level 6), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 1 round/level (see text); Casting time: 1 standard action.

School
Enchantment
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature
Duration
1 round/level (see text)
Saving Throw
Will negates
Spell Resistance
Yes

Your eyes become wintry tombs that destroy the spark of life in those who you meet your stare.
Each round you may target a single living creature.
It must make a Will saving throw or be frozen in place.
Frozen creatures cannot move, attack, cast spells, or defend themselves; they are considered immobile, losing shield and Dexterity bonuses to Armor Class and taking a further -4 penalty to Armor Class.
Frozen creatures are entitled to an additional saving throw if attacked, but this provides no immunity to the gaze.
A creature that has been immobilizing with a freezing glance,
then restored to motion after an attack, can still be the target of the same freezing glance in a later round.
Though the gaze attack ends rather quickly, frozen creatures remain immobile for 1 minute per level.
In some cases, this can cause serious damage through exposure to the elements.