Fortify Familiar
Fortify Familiar is a D&D 3.5 spell (Universal) from TB. On class lists for Sorcerer (Level 4), Wizard (Level 4), Abjurer Variant (Level 4), and others. Range or area: Touch; Saving throw: None (harmless); Duration: 1 hour/level; Casting time: 1 standard action.
- School
- Universal
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- The caster's familiar
- Duration
- 1 hour/level
- Saving Throw
- None (harmless)
- Spell Resistance
- Yes
You make your familiar tougher.
While the spell lasts, it gains a +2 enhancement modifier to natural armor and has a 25% chance to avoid extra damage from sneak attacks or critical hits (though the attack still deals normal damage).
The familiar also receives 2d8 temporary hit points.