Force Orb

Unapproachable East (Una)Updated Forgotten Realms (3.5)

Force Orb is a D&D 3.5 spell (Evocation) from Una. On class lists for Nentyar Hunter (Level 4), Sorcerer (Level 4), Wizard (Level 4), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Fortitude half or Reflex half (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Target
One or more creatures or objects within 30 ft. of each other
Duration
Instantaneous
Saving Throw
Fortitude half or Reflex half (see text)
Spell Resistance
Yes

One or more globes of force about 3 inches across streak from your palm at their targets.
You must succeed at a ranged touch attack to hit your target.
The orbs deal a total of 1d6 points of damage per caster level (maximum 10d6), divided any way you see fit, but a single orb must deal at least 1d6 points of damage.
You declare the division of damage between targets before making your attack rolls.
A creature struck directly takes the orb’s damage.
A successful Fortitude save reduces damage by half.
If you miss, the orb explodes in a 10-foot burst, dealing 2 points per die of damage assigned to that orb.
A successful Reflex save reduces the burst damage by half.