Float
Float is a D&D 3.5 spell (Transmutation) from Fr. On class lists for Sorcerer (Level 1), Wizard (Level 1), Spellthief (Level 1), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: Fortitude negates; Duration: 1 minute/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Long (400 ft. + 40 ft./level)
- Target
- Ice and snow in the targeted area
- Duration
- 1 minute/level
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
The target gains buoyancy and can float on water for the duration of the spell.
It cannot swim below the surface of the water.
Creatures that must breathe water can still do so, but cannot swim under the surface.
If the target is underwater at the time this spell is cast, it rises toward the surface at a speed of 30 feet.
Material Component: An ice cube dropped into water.