Flensing
Flensing is a D&D 3.5 spell (Transmutation) from CAr. On class lists for Sorcerer (Level 8), Wizard (Level 8), Abjurer Variant (Level 8), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude partial (see text); Duration: Up to 4 rounds (see text); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One corporeal creature (see text)
- Duration
- Up to 4 rounds (see text)
- Saving Throw
- Fortitude partial (see text)
- Spell Resistance
- Yes
When you cast this spell, you literally strip the flesh from a corporeal creature’s body, inflicting incredible pain and psychological trauma. Each round, the target takes 2d6 points of damage, 1d6 points of Charisma damage, and 1d6 points of Constitution damage. A successful Fortitude save negates the ability damage, reduces the hit point damage by half, and ends the spell. In each round when the target creature is affected, it gets a new save.
Flensing has no effect on creatures in gaseous form.
Material Component: An onion.