Flaying Tendrils

Complete Mage (CM)Updated Supplementals (3.5)

Flaying Tendrils is a D&D 3.5 spell (Transmutation) from CM. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
1 round/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

A quartet of hideous, writhing tentacles sprouts from your face.

You grow four tentacles from your face, similar to those of a mind flayer. For the duration of the spell, you can attack with one tentacle as a standard action, or all four as a full-round action. Each tentacle deals 1d4 points of damage, plus your Strength modifier. When using the tentacles, you are treated as though you have the undead, and is not instantly fatal to creatures with multiple heads.