Flame Arrow
Flame Arrow is a D&D 3.5 spell (Transmutation) from PH. On class lists for Wizard (Warcraft) (Level 3), Wizard (Level 3), Warmage (Level 3), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 10 minutes/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- Up to fifty projectiles in contact with each other
- Duration
- 10 minutes/level
- Saving Throw
- None
- Spell Resistance
- No
You turn ammunition (such as arrows, bolts, shuriken, and stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 points of fire damage to any target it hits. A flaming projectile can easily ignite a flammable object or structure, but it won’t ignite a creature it strikes.
Material Component: A drop of oil and a small piece of flint.