Fist of Stone
Fist of Stone is a D&D 3.5 spell (Transmutation) from CAr. On class lists for Sorcerer (Level 1), Wizard (Level 1), Warmage (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 minute; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Personal
- Target
- The caster
- Duration
- 1 minute
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You transform one of your hands into a mighty fist of living stone, gaining a +6 enhancement bonus to Strength for purposes of attacks, grapple checks, or breaking and crushing items. In addition, you gain the ability to make one natural slam attack as a standard action, dealing 1d6 points of damage plus your new Strength bonus (or 1-1/2 times your Strength bonus if you make no other attacks that round). You can make the slam attack as a natural secondary attack with the normal -5 penalty (or -2 penalty if you have the Monster Manual) as part of a full attack action. However, you cannot gain more than one slam attack per round with this spell due to a high base attack bonus (+6 or higher).
Your fist undergoes no change in size or form, remaining as flexible and responsive as it would normally be while under the spell’s effect.
Material Component: A pebble inscribed with a stylized fist design.