Fire Orb

Tome and Blood: A Guidebook to Wizards and Sorcerers (TB)Updated Supplementals (3.0)

Fire Orb is a D&D 3.5 spell (Evocation) from TB. On class lists for Sorcerer (Level 4), Wizard (Level 4), Abjurer Variant (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude half (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One or more creatures or objects within 30 ft. of each other
Effect
One orb of fire
Duration
Instantaneous
Saving Throw
Fortitude half (see text)
Spell Resistance
Yes

As acid orb, except fire orb deals fire damage.
A creature struck directly takes the orb’s damage, and the flash of heat dazes it for 1 round.
A dazed creature can take no actions (but defends itself normally).
A successful Fortitude save reduces damage by half and negates the daze effect.