False Vision

Player's Handbook v.3.5 (PH)Updated Core (3.5)

False Vision is a D&D 3.5 spell (Illusion (Glamer)) from PH. On class lists for Bard (Level 5), Sorcerer (Level 5), Wizard (Level 5), and others. Range or area: Touch; Saving throw: None; Duration: 1 hour/level (D); Casting time: 1 standard action.

School
Illusion (Glamer)
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Area
40 ft. radius emanation
Duration
1 hour/level (D)
Saving Throw
None
Spell Resistance
No

Any divination (scrying) spell used to view anything within the area of this spell instead receives a false image (as the major image spell), as defined by you at the time of casting. As long as the duration lasts, you can concentrate to change the image as desired. While you aren’t concentrating, the image remains static.

Arcane Material Component: The ground dust of a piece of jade worth at least 250 gp, which is sprinkled into the air when the spell is cast.