Enhance Familiar

Tome and Blood: A Guidebook to Wizards and Sorcerers (TB)Updated Supplementals (3.0)

Enhance Familiar is a D&D 3.5 spell (Universal) from TB. On class lists for Sorcerer (Level 3), Wizard (Level 3), Abjurer Variant (Level 3), and others. Range or area: Touch; Saving throw: None (harmless); Duration: 1 hour/level; Casting time: 1 standard action.

School
Universal
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
The caster's familiar
Duration
1 hour/level
Saving Throw
None (harmless)
Spell Resistance
Yes

You infuse your familiar with vigor.
While the spell lasts, your familiar receives a +2 competence modifier on attack rolls, saves, and weapon damage.
The familiar also receives a +2 dodge modifier to Armor Class.