Energy Surge, Lesser

Player's Handbook II (PH2)Updated Supplementals (3.5)

Energy Surge, Lesser is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Sorcerer (Level 2), Wizard (Level 2), Spellthief (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (harmless); Duration: 1 round; Casting time: 1 swift action.

School
Transmutation
Casting Time
1 swift action
Components
V
Range
Close (25 ft. + 5 ft./2 levels)
Target
One weapon
Duration
1 round
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

With a single utterance, you sheath the weapon in elemental energy—dripping acid, vaporous ice, crackling electricity, smoking flame, or thunderous air.
You temporarily imbue a weapon with elemental energy.
When you cast this spell, specify an energy type (acid, cold, electricity, fire, or sonic).
This spell is a spell of that type, and the target weapon is sheathed in that energy.
If the attack is successful, it deals an extra 1d6 points of damage of the specified energy type.