Ectoplasmic Armor

Spell Compendium (Sc)Updated Supplementals (3.5)

Ectoplasmic Armor is a D&D 3.5 spell (Abjuration) from Sc. On class lists for Sorcerer (Level 1), Wizard (Level 1), Spellthief (Level 1), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 hour/level (D); Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V
Range
Touch
Target
One creature
Duration
1 hour/level (D)
Saving Throw
Will negates (harmless)
Spell Resistance
No

With a final word, shimmering translucent slime appears around the target and fits to its form like a suit of plate.

The subject of the spell gains a +5 armor bonus to AC, with an additional +1 to the bonus for every four caster levels you have (maximum +9 bonus at 16th level). This armor bonus applies only against incorporeal touch attacks. All other attacks ignore the armor bonus from ectoplasmic armor.