Duelward

Complete Arcane (CAr)Updated Supplementals (3.5)

Duelward is a D&D 3.5 spell (Abjuration) from CAr. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level or until discharged (D); Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, M
Range
Personal
Target
The caster
Duration
1 round/level or until discharged (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You mantle yourself in a powerful magical field that facilitates your defense against enemy spells. While a duelward is in effect, counterspelling is an immediate action for you, allowing you to counterspell even when it is not your turn without having previously readied an action. You also gain a +4 competence bonus on Spellcraft checks made to identify spells being cast.

The first time you successfully counterspell while the spell is in effect (whether you counterspell as an immediate action or not), duelward is discharged.

Material Component: A miniature silk glove.