Dolorous Motes
Dolorous Motes is a D&D 3.5 spell (Enchantment (Compulsion)) from BE. On class lists for Wizard (Warcraft) (Level 3), Wizard (Level 3), Spellthief (Level 3), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: Will negates (see text); Duration: 1 round/level (D); Casting time: 1 standard action.
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Long (400 ft. + 40 ft./level)
- Area
- One 10 ft. cube/caster level
- Duration
- 1 round/level (D)
- Saving Throw
- Will negates (see text)
- Spell Resistance
- Yes
This spell creates flickering motes of light that cause intense mental anguish. Creatures inside or passing through a cloud of dolorous motes must succeed on a Will save or be dazed for 1 round. A new save may be made each round. Leaving and then re-entering a cloud of motes forces a new save.
The caster can create one large cloud of flickering motes or several smaller clouds. For example, a 5th-level caster could create five separate clouds, each filling a 10-foot cube anywhere within the spell’s range. Conversely, the caster can group one or more 10-foot-cubes together to form larger clouds or barriers. The affected cubes need not be adjacent to one another, but each cloud is stationary once placed.
Sacrifice: 1d3 points of Wisdom damage.