Dispel Fire
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S, DF, F
- Range
- Touch
- Target
- The caster and a fire creature from another plane; or The caster and an enchantment or fire spell on a creature or object
- Duration
- 1 round/level or until discharged
- Saving Throw
- See text
- Spell Resistance
- See text
This spell functions like dispel evil (see page 222 of the Player’s Handbook), except that you are surrounded by constant red, orange, and yellow flames, and the spell affects fire creatures and spells rather than evil ones.