Daze
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One humanoid creature with 4 HD or less
- Duration
- 1 round
- Saving Throw
- Will negates
- Spell Resistance
- Yes
This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected.
A dazed subject is not stunned, so attackers get no special advantage against it.
Material Component: A pinch of wool or similar substance.