Dancing Lights

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Dancing Lights is a D&D 3.5 spell (Evocation) from PH. On class lists for Bard (Level 0), Court Herald (Level 0), Death Master (Level 0), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 1 minute (D); Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Effect
Up to four lights, all within a 10 ft. radius area
Duration
1 minute (D)
Saving Throw
None
Spell Resistance
No

Depending on the version selected, you create up to four lights that resemble lanterns or torches (and cast that amount of light), or up to four glowing spheres of light (which look like will-o’-wisps), or one faintly glowing, vaguely humanoid shape.

The dancing lights must stay within a 10-foot-radius area in relation to each other but otherwise move as you desire (no concentration required): forward or back, up or down, straight or turning corners, or the like. The lights can move up to 100 feet per round. A light winks out if the distance between you and it exceeds the spell’s range.

Dancing lights can be made permanent with a permanency spell.