Daltim's Fiery Tentacles
Daltim's Fiery Tentacles is a D&D 3.5 spell (Conjuration (Creation)) from ShS. On class lists for Sorcerer (Level 5), Wizard (Level 5), Abjurer Variant (Level 5), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None and Reflex half (see text); Duration: 1 round/level (D); Casting time: 1 standard action.
- School
- Conjuration (Creation)
- Casting Time
- 1 standard action
- Components
- V, S, M, F
- Range
- Medium (100 ft. + 10 ft./level)
- Area
- 20 ft. radius spread
- Duration
- 1 round/level (D)
- Saving Throw
- None and Reflex half (see text)
- Spell Resistance
- No
This spell functions similarly to Evard’s black tentacles, except that the tentacles are limned in blue-white fire.
Every creature within the area of the spell takes 1 point of fire damage per caster level (maximum 15 points) each round.
A successful Reflex save halves this damage, but a character grappled by the tentacles cannot make the save.